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As you can see this section is now getting filled up but it needs even more people, so get involved. To find what details are needed go to:-
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| Field of Work | Description | Previous work | Name and Contact E-mail address |
| Musician | I can create and suggest what type of music best fits. | I've done many compositions already for self enjoyment and have helped churches in my country produce and arrange music as well. If you need sample works, Ill be glad to send them over. | Dip Panganiban
ice4dip hotmail.com |
| 2d Artist/ BB2 Programmer | Tile making would then be my speciality within gfx, and I would like to realize new game ideas in Blitz too. | Im the author of aminet/game/wb/emerald and im currently drawing gfx for the game Chaos. I also did the wizard animations in Chaosheavy on aminet. | Joar Berntsen
joar.berntsen netcom.no |
| Graphics Artist | Interested in driving games. | Over the years he has had at least 12 pictures of Dpaint work printed in CU Amiga and Amiga Format. Currently doing a computer animation course at bournemouth universtiy. | Auburn Hodgson
AuburnT hodgson1.freeserve.co.uk |
| Musician/Composer | Currently doing soundtracks for computergames (prefered is CDDA). Favourite style is a mixture between orchestral sounds and synthetic influences. Also doing other stuff like the celtic melodies for Tales of Tamar. Get an idea of his songs at his homepage. | Has made (or is doing) the soundtrack for Tales of Tamar (Eternity), Operation: Counterstrike (BlueBlack Solution), The Holy Trinity (Digital Visionaries) and some other cool games. | Markus Holler
Markus atroxis.de |
| Composition | Any project, especially highly music-interactive projects | None whatsoever besides plenty of unpublished material | Adam Rowe
octinc hotmail.com |
| 3FMV Artist | Interested in doing some FMV for upcoming games. | Currently working on FUBAR's FMV. Has experience in Imagine, Cinema4D, Lightwave, Tornado3D v2.1a and 3D Studio Max 2.5, etc... | Jean-Pierre Rossouw
JRoussou multichoice.co.za |
| 3D Model Builder/Animator, Character Designer, Gamer Designs | Making Games | Not enough to speak of. | Ken Heslip
hes indigo.ie |
| Soundtrack Composer and Producer | Willing (and able :) to produce any style ranging from orchestral arrangements to techno tracks (CD-Audio only). Some years of experience in composing and extensive knowledge of digital audio production. For more infos and samples of my work, please visit my web site. | Public released music productions, live performances and currently involved in the development of Lambda. | Benjamin Morgenstern
jan jm-music.de |
| Currently, Documentation (guides, manuals, etc.) but know HTML and learning C also | Anyone who needs someone to write their guides, manuals, etc. but idealy like to program a RPG, strategic game, etc. - anything really. | Mainly guides on the Aminet - Bug Bomber Guide (game/2play bug.lha) and Frontal Assault guide (game/2play FAGuide.lha). Also, helped with DICE documentation and website. | Nathan J. Harmsworth
tarquel ddyfi.ruralwales.org |
| 2D and 3D graphics, programming, design and ideas. | Has Lightwave/ Dpaint/ Ppaint skills. Good in most areas of art work, including sprites/ background/ stills/ animation. Good programming background, experience with C/ Blitz/ Amos. | Written Data bases/ Utilities/ Games. Latest product "The Prophet" a D+D game in the Dungeon Master style. Soon to be released as a comercial product by Alive MediaSoft. A head full of ideas waiting for an opportunity to become products. | Mark Ford
Mark lostlegends.freeserve.co.uk |
| Soundtrack Composer | Nearly any kind of Music in any format. Fast action music, lyrical atmospherical music, Trance ... Whatever you want. Has got a well-grounded piano/ music education. He has a special interest in Orchestral Tracks with a Synthie touch. | Worked on some PD-Games and Demos of Virtual Dimension. More info can be found at: Jan Haas Homepage. | Jan Haas
Jan.Haas t-online.de |
| Programmer | Programmer in Blitz and Assembler. | Would like to join/ start a group of commercial game developers in late March 1999 for quality production. Coding both AGA and RTG (via RTGMaster.library). Have done nothing serious who's been released besides some small games on aminet. | Peter Thor
thor mailbox.swipnet.se |
| Programmer | He is a programmer Blitz, 68K and C and would like to work in 3D routines and AI. | Has worked on 3D and 3D isometric graphics engines and has a good knowledge of OS but has no previous work outside of his own projects. | Edward Rowley
EJR726 bham.ac.uk |
| Graphics Artist and Musician | He has got a few games in very early development and would like to develop them but he has also no problems working on other peoples ideas. He would like to work in a development team. | Has been working on his own games. | Patrick Thomas
beezle1976 hotmail.com |
| Music Composer for film and interactive media | Will forward his resume and audio demo for consideration on future projects as an independent contractor. | His recent credits include Bestselling titles for: Columbia/TriStar, ASC Games, Sony Playstation, Paramount Pictures, The Learning Company, Ambrosia Software, Orion Pictures. | Eric Speier, Speier Music Productions
spmusic idt.net |
| 2D Graphic Artist / 3D Artist | I am looking to polish my talent on low-end and high-end Amiga game products that include all genres (i.e RPG etc.). I would prefer sprite design (large or small), power-up and weapon design, background design, tile design, texture design, control panel design (i.e for Doom/Quake clones), Menu system design, and game title design. | I am currently designing sprites, futuristic weaponry, midevil weaponry and power-ups for a new RPG by tulkas/studio Bäms. | Michael Pittaro C/O Michael Pittaro, 2D/3D Graphic Artist P.O. Box 65 Barnstead, NH 03218-0065 totallyamiga yahoo.com |
| Professional Composer/ Musician/ SFX Creator | Music and SFX for commercial games.I like to create CD Audio Soundtracks using my own digital studio | I currently work freelance for a Games Music Publishing Company and also a Top American Music Publishing Company composing various tracks. I've also worked on some shareware stuff in the past | Spencer Jaye Spencer jayewest.force9.co.uk |
| Musician | Music for commercial purposes, games, sfx, demo's, software, etc...in any style and all formats in high quality | Made game & demo music on C64, demo music on Amiga and pc. I'm in a musicgroup called 'heatwave'. | Marvin Severijns Nienke van Hichtumstraat 1 2331 EX Leiden The Netherlands heatwave xs4all.nl |
| Soundtrack Composer / SoundFX Director | High-Quality music and Sound Effects for any purposes. I prefer to compose Orchestral Movie-like Soundtracks and Synthie-Songs, but I can also provide High Quality music in any other style (Tekkno, Samba, Relax, Pop, Demo, Atmosphere....) | Quatro, Danger Dogg, Logic, Samba Patie, Flyin' High, Flyin' High Data Disks. At the moment I compose music's for "Pulsator" and "AmiBee". | Jochen Heizmann Fullspeed t-online.de |
| 2D/ 3D Graphics Artist | Would like to make some contacts with other Amiga graphic artists | Has experience in a Commercial game in development at the moment called MAX Rally, looking to be a great game | John Kearney fortress allcomm.co.uk |
| Assembly Language Programmer | I have several of my own games under development wich are badly lacking in the graphical department. I can be of assistance to make new games in part or from scratch. | Demo coding | Dan Stephens dans ion.com.au |
| Musician | Make music for games or any commercial software. High quality. | Goran Myrland g-my nextel.no |
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| 3D Games Programmer | He does a lot of 3D coding, and would like to get in contact with other programmers interested in the same sort of thing. | Has experience in a Commercial game in development at the moment called MAX Rally, looking to be a great game | Mark Williams fortress allcomm.co.uk |
| Musician | Virtual Karting, Marathon, Battlecraft, Battleships II, Conquest, Headquarters, Witness | Ruben Monteiro c0ntact esoterica.pt |
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| Programming, some music | 80's-style games, abstract games, fast action or thinking games | A tetris-version (never released). Doing my masters thesis in Computer Science (about Netware and Java, thus some network experience). Many unfinished game projects | Stefan Blixt dat93sbl ludat.lth.se |
| Musician | Almost every kind of music, new challenges welcome | Lots of modules, "scene" background, currently working on Phoenix and Darkchild. | Markus Castren slice xgw.fi |
| Programmer | Anything that will help me learn a bit more on programming the Amiga. Have only used High Level Languages. | Stephane Desrosiers 9406240 et2.aviat.lacitec.on.ca |
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| Graphics Artist | It would be fun to make graphics for some games to make the Amiga Games Market better. And I like to do anything from detailed small graphics (animations) to 3D (raytraced) pictures. | Graphics done for unreleased game. | Thomas Palestig theslash hem2.passagen.se |
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